Accatran shotgun v1.42 (latest testing version), Catachan grenade launcher v1.323

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sam.huntsman
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Accatran shotgun v1.42 (latest testing version), Catachan grenade launcher v1.323

Post by sam.huntsman »

Steps to recreate: Attach either weapon
switch to the relevant inferno munition
shoot 'til you ignite something
you will notice that the first time you ignite something after attaching the weapon, it will fail to send you an extinguish channel, fail to do damage, and fail to delete itself after the appropriate time

Z-position: Z POSITIONS DON'T MATTER ANYMORE FUCCBOI WE ON THE GROUND NOW!

Severity: On a 1-5 scale I'd say it's a 2. Not just aesthetic but not game-breaking either. Just initially confusing and may be frustrating if you were really counting on getting something ignited. But if you were looking to do that good luck because both these weapons have a pretty damn low ignite chance in the first place.
"The minds of gods are not for mortals to know or to judge. Accept that Tzeentch has a place for all of us in his grand scheme, and be happy in the part you have to play." - Magnus the Red, Codex: Chaos Space Marines (4th Ed.)
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