Mechanicus HUD - Tarantula Turret

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theminus.ziskey
Posts: 19
Joined: Sat Oct 21, 2017 4:53 pm

Mechanicus HUD - Tarantula Turret

Post by theminus.ziskey »

The Tarantula likes to spam Control Input requests while firing for no reason. Seems to happen more if the Power Generator it is using is taking damage.
Also, it constantly shows the error Could Not Find Object 'MissEff'.
Just using the Tarantula normally causes both of these problems to happen consistently.
Furthermore, repairing any of the turrets to make them reload seems underpowered as all balls. I would give them an automatic reload function, but make repairing them cause the reload timer to cut in half.
dread.hudson
Overlord
Posts: 403
Joined: Sat Dec 24, 2016 1:01 pm
Location: Sacramental, CA

Re: Mechanicus HUD - Tarantula Turret

Post by dread.hudson »

Is this with just the missile turret? I just fixed it, was only happening on volume detect shit tho.
Are you accepting the requests? Those are for making the turrets work real good in lag.
I'll do it Eventually™
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