[Chaos] Hellblade Interceptor v.2.91

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sam.huntsman
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Joined: Sat Dec 24, 2016 7:51 am

[Chaos] Hellblade Interceptor v.2.91

Post by sam.huntsman »

Flares MUST be updated to use latest DADs interception scripts for greater responsiveness.
Hellblade sometimes fails to initialize properly, leading to you flying around without the actual hellblade around you, and unable to fire.
Flakk missile tracking fails in lag (unsure if fixable)
"The minds of gods are not for mortals to know or to judge. Accept that Tzeentch has a place for all of us in his grand scheme, and be happy in the part you have to play." - Magnus the Red, Codex: Chaos Space Marines (4th Ed.)
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